Let’s get nostalgic for a moment here. Let me share with you my first video game console: Nintendo Game & Watch Snoopy Tennis.
A few blogs ago, I mentioned that it was in the early 80’s when I first saw the Game & Watch. It was so popular then that I got my own Nintendo Game & Watch Snoopy Tennis as a birthday gift from an aunt. It was newly-released then.
Snoopy Tennis belonged to the Wide Screen series and I found the lavender unit so cool. I guess it was the first time Nintendo released a unit of a different color much different from the usual maroon, dark blue, or brown units.
It has three buttons, one on the left and two on the right. There are 3 buttons on the upper right: Game A, Game B, and Time. Beside these three buttons are two small depressions which you need to push with a pointed object like a pen. One is for you to set the alarm and the other is the reset button.
It operates on two pieces of LR44 button cell batteries, the ones that we usually use for calculators, watches, penlights, and laser pointers.
Upon turning the unit on, the LCD (Liquid Crystal Display) screen will show you all the images. This is when you set the time and/or the alarm clock. Once done, the unit becomes a basic watch and you may start playing.
The player control Snoopy throughout this game. The object is for Snoopy to hit all the balls coming from Charlie Brown and Lucy and trying not to miss. Use the two right buttons to move Snoopy up and down while you use the left button to hit the ball. You have 3 lives until the game is over.
The player scores 2 points for every hit of a ball coming from Charlie. However, Lucy randomly appears and hits back a ball which will return faster than Charlie’s. Every hit of a ball coming from Lucy scores 3 points. So this game is just a matter of right timing.
Game A and Game B are almost the same except that Game B is faster.
For every miss, a bottle will crash and Snoopy will sleep on top of his dog house. Charlie Brown will show at the center and shrugs, letting loose of his own tennis racket.
The player gets a bonus when he or she reaches 200, 500, and 750 points. All misses will be removed. If no misses have been committed, all successful hits of ball coming from Charlie and Lucy will become 5 and 6 points respectively and the score keeps on blinking. But this only happens for 60 seconds.
Once the player reaches 999 the score reverts back to 0 but the game continues.
Woodstock sitting on the nest would only appear if the alarm is set and it will move back and forth during the alarm.
However, there is no pause when playing this game. So if ever you get interrupted, the game continues and you keep on missing until game is over.
This game just brings nostalgia to me. I’ve seen how video games evolved through the years and this is my first exposure to gaming. Yes, I admit, I played the Game & Watch first before playing PacMan and Space Invaders. I enjoyed this game during its heyday.
But I’m going to rate this game as 3 out of 5 stars because as I’ve said earlier, this game is just a matter of right timing. Thus, as the time goes on, it becomes predictable and boring. And it doesn’t allow the player to pause which I need every now and then.